Posts tagged ‘Raid’

Healing Again

So the time has come when I get to jump back into WoW. Not only did we fix our internet so that it works in the basement, but my lag is almost non existent! We had to buy new wi-fi cards for the computers, but I can tell you it was completely worth it. I am still only really playing while the baby sleeps, but since she is getting old, it is easier to just play at night when she goes to bed. My real goal is to raid again, which I was worried would take years to achieve again (well maybe not years but at least a few months) but when I read the recent patch 4.2 notes, I feel more confident that I will be healing raids again real soon. Now I am excited with the gear changes with the patch. Since you can buy tier 11 items with this patch, I think I will be able to gear up quickly and with that gear I will be able to run heroics for other gear more effectively.

So since I have been not playing much, I was very worried to partake in heroics. I thought that since I heard everything was insanely hard that I would not be able to do it until I had amazing gear. But practice makes perfect I guess because I got talked into a heroic and did just fine. Yes it was stressful and I was nervous, but it was fun plus I got gear!

Once, we are ready to raid, we are going to need to find or start a group in the guild that will be able to raid later in the evening, but since we live on the east coast and the server is a west coast server, it should be pretty easy to find others who want to raid as well. I hope it will be easier since we already have me as a healer and my husband as a tank. Only one more of each to find! Plus, I know there are plenty of other in the guild who want to raid but cannot yet, so I am hoping that putting a group together will be easy.

To change the topic a bit, I find it funny how my opinion of WoW has changed since I have become a more casual player. I used to think that changes with gear like this patch is implementing was horrible and made people lazy gamers. Yes, I know that is rude, but I really just thought that if you wanted the gear you needed to earn it the hard way by raiding. But my perception has completely changed now that it is difficult to play constantly and I am happy that Blizzard makes these changes in order to draw in the new players and the returning ones. Once I heard that it would be easier for me to get to a higher level of gear in a short time frame I know I jumped completely on board. And who wouldn’t? I know that some of you will still have a problem with easy gear, but now I am thankful that I will be able to participate in one of my favorite activities again.

Feels good to be back!

Rebirth…or Not?

This is something I forgot to mention a couple of days ago, and is something I am really on the fence about. Rebirth has changed dramatically.

Now, I am not talking about the cooldown change from 10 to 30 minutes. This is something I completely understand. Yes, we were spoiled and could rez pretty much every boss fight, but it was really not needed, well not necessary I should say because I think we can all name a few fights where Rebirth is loved and desired.

What I am disappointed with is that only one Rebirth can be used per fight. I do not think there were guilds stacking Druids just to receive 6-8 Rebirths per fight. Most we even ran with in our 25 mans was 4, which I would think is about an average number in many guilds. I do not believe it is something that is truly abused by the masses.

But Blizzard thinks so and with the one Rebirth per fight rule, this will make many Druids rethink who they are going to rez. Will you rez the 10k DPS who died because he stood in fire, the healer who makes mistakes, or the tank that is taking way too much damage for the fight? Or will you wait to see if someone who is a better choice dies before you BR? These are many questions that I do not want to ask myself during combat. Our Raid Leaders are good about letting Druids use the BR according to their best judgment, however it seems now, they will need to call the shots so that the wrong person is not rezzed by accident.

This is another change that will take time and practice to get used to.  Here is a fun little flow chart to help you get in the Rebirthing mind set! :)

***Added some arrows for ease!***(Angry Tree Image from Murloc Parliament)

What do you think about the new Rebirth rule?

New Druid Healing…First Thoughts.

First a quick apology for not being very “posty” these past few days. My husband and I are planning an unexpected move so my brain has been mush…wait…it may be mush because of the pregnancy, but I really cannot tell anymore! :)

I have done two 10 man runs in ICC over the past week and have had some time to sit and think over what I like and what I am not liking at the moment with the state of Resto Druids and some other WoW features.

Spells:

Mana - After the patch, my mana pool went to around 42K, which was way higher than before. I know costs can seem a bit skewed at the moment so I think the high mana pool is really not letting me see any of the mana issues that I will be having when I reach 85. I think this is a good and bad thing. Before the patch, I was already having little to no mana issues so I am used to cruising though fights. Not much has changed with the patch with that aspect. I am thinking there might be a harsh reality check when we hit 85 and are in raids.

Tree Form - I cannot count on both hands how many times I hit the number 5 on my number pad and went into Tree Form accidentally during these raids. It was happening to the other Resto Druid in the group too. This is something that is so automatic for me. For example, after we killed Rotface, I was just standing around when I saw a trap went off, I shifted to cat, dashed to the scene and….went Tree Form. Wasted that cooldown. In general, I already posted how I am unhappy with the cooldown, and I can say that playing with it has not made me happier. Most fights I would not even enter Tree Form and I feel awkward and clunky in caster form (weird seeing that I used to be a tree huh?).

Regrowth – I do enjoy the instant cast Regrowths in Tree Form, something that I will probably hate at 85 with the mana cost associated with it, I am not a fan of the 6 second HoT tick. I feel with the mana cost and the limitation on Lifebloom on only one target, then the tick should be for at least 10 seconds or more. This is something that will call for  a major adjustment and mostly will be used as a “Flash Heal” that will help for a few seconds later. In fact, I have currently taken this spell our of my rotation for now, and only using it when the “Oh crap” situations arise.

Lifebloom – I am someone who used Lifebloom ALL THE TIME back when it first came out and was way too overpowered. I loved rolling LB, especially on the tanks, and now I feel only being able to cast it on one target unless in Tree Form is very limiting. And I cannot even count how many times I forgot and started stacking it on the second tank therefore not even healing the main tank at all. At this moment, I feel the healing is there, but not quite. There are times when large spikes of damage are on the tank and my HoTs are seemingly doing nothing. The only way to counter act would be to let the LB bloom, which has always been counterproductive in the past (mostly due to mana cost).

Swiftmend – This has always been a spell that I used as my “oh crap” button. I would save it for just the right moment and use it on the dps that accidentally pulled aggro. Now, it is more advantageous to use it whenever it is off cooldown on the tank to help with healing (or where ever there are group members clumping up). The other druid in the raid was WAY better at remembering to do this than I was. This is another aspect that will take much practice to perfect.

Effloresence – Speaking of Swiftmend, its counterpart Effloresence is cool, but like I said I forgot to Swiftmend all the time so there was very little healing done for with it. I will need to practice this rotation better.

Rejuvenation – Currently there is no real change to this spell for me. I was not having any mana issues so I could cast this freely. I know at 85 there will be some major differences because of the mana cost but for now I feel ok casting this on the raid and tanks for the healing it does. Plus it is always nice to make sure I have a HoT on someone so they can be Swiftmended as needed.

Nourish - Boy to I miss the fast casting time of Nourish. I really feel I am lagging when I cast this spell, although there was no lag at all. This was one of my favorite spells to cast on Tanks and raid members that needed a big heal before they would die. I found myself casting this in the same situation and they would either get healed by someone else or…they would die because of my slowness. I really am not a fan of using this spell now, I know it will be better when I am just tank healing, but for now I am really not in a situation where I am solely doing that job. I will need to practice on timing and try to use this spell, especially with the Mastery help you will get when it is used on someone with a HoT on.

Healing Touch – This is a spell that I will need to force myself to remember to use. Before, unless I was using it with Nature’s Swiftness, I never would use Healing Touch. Again, one of the many in my “oh crap” arsenal. I did use this spell when doing Dreamwalker, I actually got to go in the portals! I was having some great crits and generally high hits with it. With the same cast time of Nourish, in fights like Dreamwalker it was awesome. But, with the very high mana cost, I will need to closely pick and choose when I use it.

Wild Growth -  I have always loved Wild Growth, and since not much has changed for me yet (ie no big mana effect) I am still casting this spell with glee. I am not too worried about the longer cooldown. I remember when this was an instant cast and we druids were just insane, so I have been through cooldown changes before. I think a longer cooldown is good here. With the increased mana cost, we need to have the reigns pulled back a little bit so we are not draining ourselves dry.

Tranquility – I am hoping there are more good fights to use this spell in. So far I using it very sparingly, but it would be cool to see a fight where it is a needed spell to blow.

Talents:

Swift Rejuv – Right now I do not think this talent is working. I read you needed to have 2 points in it for it even to work at all. I placed two in it but have not seen the benefit yet. Hard to tell if there actually is a decrease in the global cooldown or not.

Addons:

While raiding, I was having the addon day from hell, mostly with Grid since I could not seem to get it to work right for me. As I have stated in the past, I use mouseover macros and Grid combo to heal with. Well, my old version of Grid would show me icons of the spells on the player they were on. For example, with Lifebloom I would see the icon and a little 3 when I hit 3 stacks. Without that addon, I was flying blind. I know, I should not need a crutch to heal, but they are always helpful. I ended up keeping the tank targeted at all times and counting them manually on him with Pitbull. Way more annoying. Plus I could not see all the correct debuffs with Grid either.

I hear Grid is being fixed, but if you have any idea as to how to get my icons back, please let me know!

I tried the new raid frames that Blizzard provided since I could not get Grid to work before my first raid. I was impressed with the amount of info you could see, but the inability to completely resize was annoying. They would only go to a certain size and they were way to big for my area I wanted them in. My OCD was making me insane with them looking too big for their spot! Plus the ugly bar/arrow thingy on the side of my screen was an eyesore.

I have yet to try out all of the new Blizzard features, I really have not had the time, but I would like to soon.

Gylphs: 

I am really happy with the new glyph system allowing you to only buy them once. I feel bad for inscriptionest though. Seems their money maker is gone. But really, were they rolling in the dough before? I never had one so I am not sure what changes they are making for them. But I will say, not having to glyph and reglyph is great!

Conclusion:

All in all, I am still on the fence about Resto healing. There are aspects I am really enjoying and there are some I still feel need some work. Reading other blogs and posts has got me thinking of trying new healing ways out and working on my rotation better. I will see what I think after a few more raids!

What do you think? Are you completely happy with your Druid?

The Blame Game

Maybe it is the burn out. Maybe it’s the boredom. Maybe Blizzard has finally found a way to hypnotize us through our computer screen. I cannot be sure. But what I can be sure of is whatever is in the air is causing people to play….dun dun duhhhhhhh….The Blame Game.

How does one play The Blame Game you ask? Well first you take a boss. Any boss will do really, but try to get a boss that you have beaten a million times over and over. What boss did you pick? Oh Hard Mode Saurfang? Perfect! Next, grab your friends. You can bring 10 or 25! How many did you bring? Oh you have only a few friends? Well that is ok, 10 works!  Then get to Saurfang and buff up! Don’t forget to change to Hard Mode in the process. Everyone buffed and ready to go? Alright lets pull! Hmm, everything seems to be going according to plan. The boss is at 60% already? Good good. Wait, Blood Beasts are not dying? Yuck a Mark on a person! Eww now lots of people are getting hit by Blood Beasts. What’s this? Even more people are getting hit by Blood Beasts. Everyone is dying you say? Saurfang is healing too much? Well…you know what to do, blame the tanks!! Rinse and repeat until the tanks are so mad and are done raiding for the evening. Blame Game completed! Congratulations! You win the prize of making the raid uncomfortable and upset.

This is what happened to us on our Saturday raid. We brought in someone who only ran with us off and on, and The Blame Game was activated. Normally, this would never happen because everyone is very close with this person. But it seemed like a dark cloud hung over our raid. Again, I do not know if it was the weather, boredom, or just having a bad day in general, but there was sighing, blaming, and even yelling over vent.

Why were the tanks getting blamed you might ask? The claim was that the tanks were not taunting fast enough when the Rune of Blood was placed on them and Saurfang was healing too much because of that. Odd I thought, especially since I can see the average time it took for a taunt was 1.5 seconds and the max was about 3-4 (taunt missed). Plus, the last time we fought Saurfang we had a fail tank who would never taunt for almost full Rune of Blood rotations, so we knew this was not the problem. After we stated this over vent the person did not let up, linking recount and showing how much healing Saurfang was receiving from Rune of Blood. Now, it is a lot, but from what I remembered it is always a lot (This was confirmed by looking at another guild 10 man’s numbers. Both groups were the same, but we had lower DPS). Plus with the healing done by the Marks, it was just too much for us to handle. There was a huge funk in the air.

The final straw for the tanks was when there was a missed taunt and one tank said over vent “Taunt Missed.” Once it was said a loud “SIGH” rang out over vent (do you really have to guess who did that?). Both tanks responded with anger. One said “Keep your comments to yourself. I am done after this attempt.” After that failed attempt, the tank logged off and went to talk to the raid leader in a different vent channel. Many of us did research on what happened by looking at other logs and recount. We figured out it was a DPS problem which could be fixed (One DPS had horrible lag and could not attack the Blood Beasts correctly). Another member of the group whispered me saying how the raid was ruined because of The Blame Game. I happened to agree.

So what happened? Why are we getting so heated over bosses we have beaten many times over? Or maybe that is the reason we are heated. We know we can do that bosses but we are failing on some key level. Most of the raid did not care, it was just one person. Wipes happen, even on the simplest of things. But I have noticed lately that many people cannot take the failing. I believe it has to do with the pre-expansion burn out. We know it is coming, we know that we will never need to run ICC again (Yay!) and we are just trying to grind through each raid. Does this give us the right to be rude and play The Blame Game on other members in the raid who probably feel the same way you do? No. If you have an opinion that could potentially be volatile to the raid, tell the raid leader or keep it to yourself. There is really no reason to ruin an already strung-out groups mood.

But what go you all think? Have you noticed others struggling to put on a happy face during raid? Have you been the cause of some raid tension? Are the pre-Cata blues affecting your mood?

Just remember, in a raid we are all a group. We need to work together as a group. Causing tension and drama only hurts further progression in the expansion when groups are going to be together again for 10 or 25 man raids. If you are mad enough to be rude, just don’t hit that pesky push-to-talk key, take a deep breath, and relax!

“It’s Just a Game!”

During a 10 man run last week, a very interesting topic came up. One of our tanks mentioned how they know a guy who has max gold on 5 characters and is working on a 6th (whether this is true or not, I really have no idea but that was his claim).  A member of the group, who I will call Joe, pipes up and says “That is just stupid. They do realize that someday all of WoW will be gone and they are just wasting time right? It’s just a game.” 

Now before I go into reactions I would like to tell you a little bit about Joe. Joe (claims to) know “everything” there is to know about WoW. Knows the history, the benefits/weaknesses of all the classes and has 9 alts. They spend a crazy amount of time on the game, putting it above their regular lives most of the time. Everyone knows this, and it is pretty common knowledge.

I have no problem with people devoting their time and effort into the game. I have played for 4 years so I know what that is like. The game is a hobby and people like to participate in hobbies. But I found what Joe said kinda odd. Why would you say that someone is wasting time in a game that you spend a great deal of time in. It seemed very contradicting to me. Most people feel that WoW is just a game. Most understand there are lives outside of the game, and that is all well and good. And we all know that WoW will not last till the end of time. But if Joe felt this way, why did he put so much time and effort into WoW in the first place? Why was he even still playing now?

Someone in the group was thinking the same thing and asked, “Then why are we even all here and still playing the game? Why are we wasting our time?” Joe never responded, and instead we went on to get some tries on Hard Mode Sindi.

But this left me pondering…if WoW is a “big waste of time” and will just be gone eventually, why do you play? I am sure we have all been asked this question before, and probably mostly by non gamers, but I think it is a good one to put out there.

I play for many reasons all of which I know are different from reasons others play. I play because I like the game, my first and most plain and simple answer. I have not always loved bosses and people and I really hate leveling, but in general I like playing the game.

I also love my main character. Ever since I first played a Resto Druid, I knew it was for me. Just the feel of the game, the excitement of healing, it was all right up my alley.

I play for friends. Some of the people in my guild or that I have met over time, I would call my best friends. We do not just talk on the game or about the game but they know me, even without meeting me. When we have taking breaks from WoW, we would still talk. I would miss my friends and know WoW is a great place to meet people. Heck I even met my husband in Shadow Labs! So WoW will always hold a special place in my heart.

I play because I love raiding. I may hate to level with a passion, but raiding is the most fun I ever have had in a game. The teamwork, the accomplishment, everything about a raid drags me in and I just want more!

So what about you? Why do you play? Has there ever been a point where you really questioned yourself in your WoW hobby?

What Happened To My Raid?

Is anyone else wondering this lately? I feel this is a question I ask myself every 25 man and 10 man raid night. What is happening to the raids? Let me just hit on a few things that I have noticed in my guild:

1. We are wiping on easy peasy bosses…Failed 25 HM Marrowgar you say? How many times you may ask…6…no that is not a typo. Yes we have downed him a million times in the past and never wiped. What happened? DPS did not down the Bone Spikes. Where they punished? Yes, the RL docked 50 dkp if a DPS never switched to the spikes.  What about 25 HM Rotface and Festergut? Yes we wiped on them both multiple times! Again some members were punished for their mistakes which included but not limited to: not running to tanks when you had a small ooze, pulling the boss before everyone was ready, and chaining vile gas to healers.

2. Poor attendance. I will say that because of some severe pregnancy exhaustion I have falling into this category with my 25 mans a few times, but the raid (who are mostly guys) understands and are not mad for fear I may rage! But I always post if I will not be attending. This is just a given. I understand that things come up, but we have a thread on our website that is for just that! Post that you will not be coming, no one will be mad. But disappearing for 3 weeks, well that just sucks.

3. Using healers, tanks and DPS that are usually “extras” and give sub par performance as consistent raid members (this is for our 25 mans mostly). Everyone has this, and I think you know what I am talking about. There are those members which will always show up and can be used on easy/farmable bosses, but they can never really keep up with the main raid. It is not that they need better gear (after much analysis of the player is done we can determine that) but something is just not clicking with them. For example – a disc priest that will not bubble, even when instructed to. Or a tank that will only AOE taunt (even on Saurfang) and dies so quickly that healers hate healing them (we have yet to figure out how this is possible). When these people are used on bosses like HM Sindi or even LK to some extent, this can cause a lot of problems and frustrations.

4. In 10 mans we are dealing with missing member issues and also “duh” moments. Let me just ask…..why are you still DPSing when slime is flying at your face? Or why did you not run when the orange ooze was on you? Finally why are you still casting when you have 4 stacks of the debuff for HM Sindi? It seems like we are not playing up to our potential and letting game common sense fly out the window.

Why the Issues?

There are many reasons for the above issues. The first, and probably most common for this time of year, is the summer bug. Going outside is something I promote, especially because a lot of the time fresh air > WoW. School is out so many of the college and younger generation are able to stay out with friends later and are busy socializing. I completely understand and promote this. Real life should come above a game all the time.

Another reason would be the pre-expansion blues. This happens with every expansion WoW has given us. We are bored with content, bored with raids, heck even bored with characters. Some people (like my husband) really want to change characters all the time due to boredom. Some people just are so sick of farming the same content over and over they need to escape and beg the expansion to come faster. Though common, this can really hurt a raid.

What about the people I mentioned above, the ones so bored and sick of their class? We have another Resto Druid that runs with us and she down right never wants to play her Druid again. She cannot even stand to log her anymore. With our shortness of healers, this puts us in a hard place. She wants to play a Hunter, but we are full on them. So she opted for her Priest. She is still healing, though is happier not healing the same way she has for 2 years. Luckily, she had another class she could play or else she would not be raiding anymore.

Indifference. Yes we killed HM Marrowgar a million times. Yes, everyone does know the fight. But that does not mean you just cannot try anymore and wipe the raid for the rest of us. There are some players that have their brain stuck on perma-farm. They just go about the motions, even if those motions are wrong. Some DPS just stand there and DPS. No moving no nothing. Some healers just spam one heal, even if it is not needed because they feel they are not needed and the other healers can handle it. I fear this is one of the major issues plaguing our guild at the moment and I am hoping we can get past it.  

Finally, another game (or in our case Starcraft). When a new game comes out, especially one everyone has waiting what feels like forever for, this can shake the balance of WoW. I know I love playing Starcraft and there are many times when I would rather play that then raid (its true!). I know there are many like me who feel it is a great break from the norm. But there are times when I have to quit killing Zerg and start healing a raid. SC is now the reason why my Loremaster achievement getting has halted and why my priest is not 80!

What Can We Do?

Attendance issues will always happen, especially in the summer time. So this is really nothing new or that can be avoided. However, making a “must post” policy might help us know who will be attending and who we can count on as regular raiders.

As you noticed with many of the issues I brought up, there are a lot of those “brain fart” moments happening that are wiping us on easy bosses. Well my raid leader has come up with a solution: DKP docking. This may sound harsh, but let me tell you, it has shown it works already. After the first week of really horrible failing, there was a post made by our raid leader that detailed what happened, who messed up, and what they suffered as consequence. The max loss of DKP was 100. This post was about people chaining vial gas for Festergut as well as not stacking when the spores came out (this night made me want to pull my hair out, especially when the spore that was standing right beside me ran away to some far off location.) Total loss of DKP for that night was 500. No one complained since we all knew what happened was horrible and needed fixed.

We run last week and we get to Festergut. Not one person messed up the spores or the vial gas. We were happy that finally something got through to the repeat offenders and they were able to make a change that helped the raid. This is not saying that night was perfect, no very far from it. But the next day a post came up of more dockings and reasons. The total loss of DKP for that night was 200. Less than half as much as the time before.

I am not saying that everyone needs to start punishing raiders for simple mistakes. Usually, just the simple fact of calling them out will help then see what they are doing wrong.

As Wraith is coming to a close, I know it is a daunting task to sit in ICC and see the same bosses we have for months, but I keep playing and healing knowing that everything will change soon and I might as well get my fix before healing for me is changed. Just remember that feeling you have when you step inside ICC for the billionth time, everyone is feeling. There is no need to argue and there is no need to get made, just sit back and enjoy the ride of Wraith before it is gone for good!

When Truces Cannot Be Reached.

I find it funny how I make a post about guildie relationships and how to make them better and get into it with a fellow guildie right after. But this is a situation I feel goes above and beyond the whole ‘I hate you, you hate me’ type feelings and greatly affects the value I placed on this person as a human being.

Trouble Brewing

So we are sitting around last night waiting to see if one of our tanks will be showing up for the raid. As we are sitting there, TankA, who I have mentioned in the past as not seeing eye to eye with, is looking at people who are around him and their arena scores.

Now let me just break here for a second and say that TankA thinks he is the king of the arena, and will tell you so…over and over and over again. When someone else is doing arena he will say “Look at MY arena score. Bet you cannot top that.” His score is around 2600, which I will admit is good, but he is also the type of player that will say if you cannot play arena you suck at WoW…

So back to the story. So he is looking at people’s scores and cue the dialog which happened over vent.

Staring:

Me – Resident Tree!

TankA – Resident Jerkface

WarriorofAwesome (WoA) – female warrior in the group

Cue the scene:

TankA – “Who is ShammyofCoolness? Anyone know?”

WoA – “Yeah I know her. She is in my old guild.”

TankA – “Wait that is a chick? Like a real chick or a dude trying to be a chick?”

WoA – “Like a real chick.”

TankA – “Can’t be. They have a 2800 arena score and girls cannot play arena that well.” *Let me add that this was in not a joking tone but he was laughing in an insincere way* 

Me – *Cue O.O face and sit in shock for like 5 seconds. *

WoA – “Ummm its a girl…..” *cue her O.O face here*

Me – “Are you kidding me TankA, like really, you have to be kidding? That is the most sexist thing I have ever heard.”

TankA – “No I am serious, girls cannot get arena scores like that.”

Me – “I cannot believe the amount of disrespect you have for woman. There are two of us in vent right now. And you have the gall to say something like that?! That is the ****ing rudest thing.”

WoA – “You know Sarin, lets me thankful that he is here now and not out there in the world treating woman like that.”

*Silence enters vent as I think the group (of mostly men) is processing what just happened. I rant to my husband a bit who is sitting there shaking his head at TankA’s rudeness. I also write the raid leader and apologize for flipping,  he asks me why it took me so long to tell him off in the first place. <3 RL! *

About 2 minutes of silence goes by….

TankA – “Sarindre I am sorry but you got to understand my point. I have played arena since it first appeared in WoW and I have never seen a women on Blackrock play arena. They are all men and they are better than anyone. ”

Me – “Let me stop you right there TankA. I do not want to hear this at all. Just because on one server you do not know a woman who plays arena does not mean they do not exist. Most would probably not talk to you because of the constant s*** you spew. Just remember the next time you get beat in arena there is probably a woman sitting there laughing at your fail. Maybe you should think before you open your mouth. ”

*Again quiet came over vent and our other tank never showed so we called the raid. Me and WoA went down a vent channel and I got to hear what happened on her end!*

WoA – “TankA whispered me and asked what he did wrong.”

Me – “You have got to be joking…”

WoA – “Nope. I told him that girls can play a game just as well as boys can and just because he thinks he knows what sex someone is, it does not give him the right to be sexist and rude. Especially with two females in vent!”

Does Gender Really Matter?

Now let me add in here that being 15 weeks pregnant makes me a little…testy. But, I also have thought that there really is no line between males and females, especially in gaming where anonymity is everything. We are characters on a screen, but behind there lies a person with thoughts and feelings. And such blatant disrespect should not be tolerated. If I had the chance I would say this all again to him and I would hope that any person that heard such a thing would agree.

One person in our guild said to WoA that she needed to switch to healing since that was all the females in the guild could do. I have never had this happen in our guild before and since it has, I have lost a lot of respect for both the males who produced these comments.

 This lead me to think about the importance of gender in a game. When you get into vent and you find out a female is tanking, do you leave the raid? How about when the raid leader is a female? In our guild, most of the healers are female… should the few male healers be ridiculed? Where do we draw the line on this? I have seen amazing female tanks and had great female raid leaders. But I have heard stories of males being put in a raid group where a female was leading and just leaving because of that.

Being females plopped into a male dominated hobby, it can be hard to fit in and find your place. There are many females that do not speak on vent for fear that if the men find out she is a woman, they will not respect her as much. To me this is just sad. We should not be afraid that we will be judged on being females, but seen for our skill and aptitude in the game.

Have you ever seen this situation? How did you handle it?

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