Posts tagged ‘Resto Druid’

Raid Analysis: Part 2

On Thursday I talked a bit about my own personal healing and the numbers I am pulling. I made some notes that I need to make sure I am casting Lifebloom more often and watch overhealing. Today, I would like to look at what gear I am wearing and see just how effective it is in comparison to what AskMrRobot inforgraphics are saying about how I should be preforming when compared with other Resto Druids with the same ilvl. First, here is a link to my current gear and spec. I know that I do not have the best gear, we have only completed a few bosses in Normal Highmaul. But I have been running LFR BRF and do have some gear from the random garrison missions in BRF. I am running with the 4 piece bonus, which I am enjoying, though I need to look at the benefits of the bonus a bit more.

As I mentioned last time, I am enchanting my weapon with Mark of Shadowmoon but I am unsure if I need to keep using it. It might be more beneficial if I were to change to the haste enchant. I am also about to make Stone of Fire; need only 4 more Savage Bloods! I think this trinket is actually pretty nice. Sure, it has versatility on it and that is not my favorite stat, but the amount of intellect it gives and the increase from mana pots is really nice! In checking the logs, the intelligence proc was up 30% of the time, which I think it pretty good when it comes to a procing trinket with a high internal cooldown. ( The Strength, Agility or Intellect proc chance is 35%. The stat proc lasts for 15 seconds and the internal cooldown is 55 seconds.) I want to check out the logs again once I upgrade the trinket to the Stone of Fire.

Now to take a look at some of the AskMrRobot infographics. I think this is a really neat tool that can help a player see how they compare to others at their ilvl. First, the picture below on the top is what healers on The Butcher should be doing at my iLvl. So the 95th percentile of resto druids are doing 41k, way higher than I am! Right now, I am hitting just in the green at 74th percentile, which is good, but I am happy to see there is room for improvement. The picture on the bottom is the over all for the Twin Ogron. I ended up doing 22k on the Twins which is pretty good when comparing it to the normal for my ilvl but when I first saw that number I was shocked since it was so much lower than what I can pull on other bosses.

total ilvls

twins total

 

 

 

 

 

 

 

 

The first infographic is talking about how this fight went overall and how I compare. I am going to use two very different fights and show how I did in both. The picture on the top is The Butcher and the picture on the bottom is Twin Ogron. This section shows how well I performed in the fight. For The Butcher It takes into account potion use, avoidable damage, cleave, and HPS. For the Twins it looks at potion use, interrupting shout, HPS, avoidable damage, and enfeebling roar. For The Butcher, it is pretty easy to make sure you use a potion, and since I am ranged, to avoid cleave and the other avoidable damage. Most ranged can get those numbers. For HPS, I scored a 7.4 out of 10. This number reports back to the picture above and shows where I am on the scale. As for the Twins, I did a little less hot. Of course I remembered to use a potion (or I would be OOM fast) and I avoided the interrupting shout. HPS is down from The Butcher which might be accounted in the fact that I am running from fire about 50% of the time. Or I am avoiding fire way less than 50% of the time with only a score of 4.7…..ouch… I also got a score of 0 for running in for enfeebling roar. I maybe ran in one time, no good. As you can see the complexity of the boss is much different for me as a healer in Twins than it is for The Butcher. Raid awareness is much harder for the Twins, and something I need to work on, but that fire…it is horrible!

thebutcher twin kill

 

The next section on the infographic just shows how much HPS was done for the fight. As stated above, I did 33k on The Butcher and on the Twins I did 22K.

healing the butcher healing twins

The third section of the infographic asks “Is that good healing?” On the top is the number for The Butcher and on the bottom is Twins. This shows how the healing looks in comparison to people in Normal Highmaul.  My numbers are looking good, but there is room for improvement. I think that if I increased my raid awareness (like avoiding the fire in Twins) I will be able to increase these a bit.

butcher good healing twins is that good healing

 

To me, this is the most important graphic. I want to know how I am doing in comparison to other Resto druids at my ilvl. Resto Druids are great healers and with our HoTs we are able to saturate the raid in heals. For the Butcher, 74th percentile is pretty good. There is not a lot of movement for me that fight. I just need to ensure I keep Lifebloom up and use Nature’s Vigil more often. I also think I need to watch when I am doing Tranquility as I wasted it on this fight and it was mostly used as an overheal. As for the Twins, 68th percentile means I could show a lot more improvement. When looking at the logs (below) I again did not cast Lifebloom enough and it seems that there were not enough people in the range of Tranquility. Per usual, my overhealing is high on Rejuv and Germination, but it is not too bad on other spells. This lower percentage could be due to the fact that I am moving around a lot more and there is a wide variety of damage due to the moving fire.

 

the butcher good for geartwins good for gear

twins numbers

 

Looking at the logs from both of these fights makes me wonder two things:

1. Should I even be using the Glyph of Rejuvenation and Glyph of Healing Touch? The Glyph of Rejuvenation provides the following benefit:  when you have Rejuvenation active on three or more targets, the cast time of your Healing Touch spell is reduced by 10%. The Glyph of Healing Touch says when you cast Healing Touch, the cooldown on your Nature’s Swiftness is reduced by 2 sec. But when look at the numbers, I only casted Healing Touch 5 times in The Butcher and 5 times in Twins. Both of these glyphs seem like a waste if I am not using Healing Touch often. Though I am not sure what glyph I would switch to. Should I try to use Healing Touch more often (though it does make me nervous since it does have a high mana cost) or should I use different glyphs? What glyphs do you use?

2. When does everyone use Incarnation: Tree of Life or do you even have it? it took me a while to even get on using it every fight and it seems that if you time it right you could be using it twice a fight at times. I have been trying to remember to use it every fight but there are times when I just do not use it nor think that it is needed in the fight. I do use it in Brackenspore all the time when the Rejuv Mushroom is out and I can just sit there and spam the raid with Regrowth! But I am really unsure if Force of Nature or Soul of the Forest is better than Tree of Life. What are your thoughts on the talents?

As per last time, any advice would be great!

Happy Healing!

Raid Analysis: Part 1

On Monday I said I wanted to talk a bit about gear and rotation and since I have not done much in WoW this week (ie – this post here) I figured it was a good place to start. Over the weekend I worked out some gear and rotation issues I have been having and I felt like I was in a good place. Though, I am not perfect and would like to look at my logs as one big happy family and see where I am having issues. I am mostly going to look at The Butcher for this information and I am using AskMrRobot as my combat log analyser. They have great graphics, and show the information in a nice concise way.  ***I would like to also note that I am only discussing my own healing and no one else’s in this post.***

The first image below is the overall healing for The Butcher. Like I said in the first post, I am very ecstatic about that 33K HPS, even though at my current gear score I think I can be pulling more. I have noticed my numbers are on a general uptrend (ie: Brackenspore was also at 33K). The next number that I am not too proud of is the overhealing number. As a healer from BC, overhealing has always been a big issue. You want to heal and make sure no one is dying but if you heal too much then it is a waste. There is such a fine line for me when it comes to healing and making sure the group is surviving. We will get more into this number a bit later. The last number of note here is my active time. Why is it not 100% you ask? Well because I use the Draenic Channeled Mana potion in fights and this gives me a 10 second downtime for every fight. (I love this potion in fights and find that if used correctly I can get a ton more mana especially when using the Stone of the Waters. I almost can make the Stone of Fire!). Then there is moving and the general “well no one is taking damage so I am not wasting mana,” standing around.


IMG_2185

The next image is one that is more descriptive per spell. As you can see most of my overhealing comes from Rejuvenation, though I am not too shocked by this number. In many instances, especially in this fight, i try to roll HoTs (Rejuv and Germin) on a lot of the raid. With The Butcher, the melee DPS (or the DPS in melee position) take a lot of continuous damage.  The same can be said for the overhealing with Germination. Wild Mushroom, Wild Growth and Tranq are bound to have some overhealing, though Wild Growth might be a bit high and in this fight it seems that I did Tranquility at the wrong moment. 73% overheal….oi! I am happy to see some ok percentages for Multistrike since I do not focus on that stats.

One major issue I have is my Lifebloom. 22.3% uptime is not very good. I do not expect 100% since i like the bloom going off, but at least 75% . I need to make sure that I am rolling this on the tank that has main aggro on the boss.

I also need to make sure that I am using Nature’s Swiftness! I am using it more than i ever had before but I would like a higher uptime with it. It is such a useful spell but I hate to waste it at the very beginning of the fight where there might not be that much damage occurring.

IMG_2183

Below is the graphic that shows the total healing done and lets me see how my mana is during the fight. I made it a little over halfway through before I used a Draenic Channeled Mana potion which let me finish the fight off until the end with pretty good mana. The big spike in healing is when I casted Tranquility. I know that casting Wild Growth is very mana heavy so I need to make sure that I am only using it where there is a group of players that are taking/will be taking a lot of damage. That will help me use less mana. Right now, I am enchanting my weapon with the mana enchant. I think I would like to take that off and try the haste enchant in order to see how it will affect my healing.

IMG_2186

As I said before, I know I am not perfect and need some work. I need to focus on fixing my overhealing a bit, keeping Lifebloom up, and ensuring that I keep high raid awareness. I want to look more into what I am doing in order to hit the higher numbers and be a more effective healer for my team.

Any advice for me?

Check out Part 2 on Friday or Saturday to see some more analysis using some of AskMrRobots infographics!

Happy Healing!

Weekend in Raiding

This weekend in WoW went from looking very eventful (first normal BRF guild run) to not so eventful (returning to normal Highmaul) and finally to very successful (beating Brackenspore as a guild for the first time!). Thought I was very excited to run BRF for the first time, we had a tank that was a bit under the weather and were going to have to use some alts. My husband was recruited to switch from his Warlock to his (undergeared) DK tank and we had some other alts join as well.

It went pretty well. I will admit that it is much harder to heal the alt tanks than it was to heal our normal tanks. However, we did end up getting Kargath and The Butcher easily. I got an off-hand from Kargath too (Bileslinger’s Censer, something I had no idea dropped, not sure how I missed it in the loot table before…).  Plus I was able to hit 33k HPS on The Butcher. I am not sure how it happened since I usually am stuck between 27k and 30k on a boss, but it did. I did make some gear changes and tweeked my rotation a bit and I could notice that I had much better performance than I have had thus far. That four piece bonus on the tier gear is really nice too! On average I found that the Mushroom ability (which is what recount is calling it) is doing about 200k per boss. And it proc’s on Ysera’s Gift which in my book is equally amazing. I did not have time this weekend but I would like to analyse my logs and see how things looked.

After The Butcher, we went over to the twins since that has been an easy win for us most of the time. Not this time however, but after a couple wipes with alts, many people switched back to their mains (tanks included) and we were able to get them down fairly quickly. We then decided to do something that we have been skipping for the past few weeks, and that was Brackenspore. For some reason, Brackenspore was just not clicking for us. But we had some time and we thought we would give it a go. We kept it to mains since this is a gear check fight and lo and behold we got him down on the first try. And that Hunter bow dropped that a hunter in the group wanted/needed! All in all, it was a good night of raiding.

Once I can pull together my logs and also get my screen shot uploaded of the wondrous 33K HPS (because screen shot or it didn’t happen right?)  I wanted to talk a bit about rotation and the gear (ilvl 661) I am currently running.

What is your rotation when healing and current ilvl?

Happy Healing!

My Raid UI, Showing Addons 2.0

As promised, here is what my UI with addons looks like while I raid.

Here you can see that I have Grid arranged horizontally and by group. This helps me fit the addon in the little corner of my screen. I use Grid to heal which means I spend a lot of time looking at that corner. I like to make sure it is not cluttered and that everything is crisp. You can also see Mik’s Scrolling Combat Text. Mik’s Scrolling Combat Text is a completely cosmetic mod for me. Not really a necessity but something I like. It shows me how much I am healing (on the right side) and how much damage I am taking or what I am being healed for (on the left side). The top tells me abilities I have gained (ie auras, buffs) and mana gained during combat. The bottom reports when my abilities are off cooldown. One addon that you cannot see here is Quartz. Quartz is a customizable casting bar. It will report any lag that you are having and shows you casting time clearly. I do not usually see it very often since most of my spells are instant.

raid1

In this next picture you will see a bit more of Pitbull, Deadly Boss Mods, and Mik’s Scrolling Combat Text. Pitbull here is when I have a target and it also shows the target’s target. Now I rarely have anyone targeted since I use mouseover macros to heal, but I wanted to show what my targeting looked like. I also placed it on the left side right above grid because during most of the time I am healing, I am just focused on grid and putting my target there is pretty logical for me. Deadly Boss Mods is a must for any raider. This mod tells you bosses abilities on timers. You can choose where the bars are and how you want information to be displayed.

raid7

 

Happy Healing!

Rez all the things! Or not.

Back in 2010 when there was a massive change in Rebirth I wrote this blog post. Now there are some new mechanics for all of the ways to rez in combat as you can see below and originally here:

  • During a boss encounter, all combat resurrection spells now share a single raid-wide pool of charges that’s visible on the action bar button.
  • Upon engaging a boss, all combat resurrection spells will have their cooldowns reset and begin with 1 charge. Charges will accumulate at a rate of 1 per (90/RaidSize) minutes.
  • Example 1: A 10-player raid will accumulate 1 charge every 9 minutes (90/10 = 9).
  • Example 2: A 20-player raid will accumulate 1 charge every 4.5 minutes (90/20 = 4.5).
  • A charge will only be deducted when a combat resurrection is successful (when the target accepts the resurrection).
  • Raid frames now show a debuff indicating that a dead player has a pending combat resurrection available.
  • Outside of raid boss encounters, combat resurrection spells retain their normal cooldown behavior.

I believe this works very well with the current raid style though I have seen some disagree, mostly when they are lying on the ground dead from fire. There are some still who I think do not understand that there are a limited number of rezzes available, at least when I am in LFR. With this new rule, this will make many who have the ability to rez rethink who they are going to rez. Will you rez the 10k DPS who died because they stood in fire, the healer whose HPS is below a tanks, or the tank that is taking way too much damage for the fight? Or will you wait to see if someone who is a better choice dies before you rez? These are now questions that we will now have to ask ourselves in combat. Plus we will have to ignore all the “REZ PLS” and “SOMEONE BR ME” that we see yelled in chat during LFR. It seems for Normal and above raids, this job of picking will now fall onto the Raid Leader. They will be the ones who will need to make the tough choices on the fly.

Here is a fun little flow chart to help you get in the Battle Rezzing mindset! Click on it to make it bigger and not so squished!

2015-03-18_14-43-51

 

(Angry Tree Image from Murloc Parliament)

How do you pick who you will rez? Does your raid leader dictate who and when someone will be rezzed?

Happy Healing!

Rejuv, Rejuv, Rejuv, Flash of Light……!?

I love healing. That should probably be tattooed across my forehead. I heal in everything that I can. WoW, D&D, World of Darkness, you name a game with a healer class and I probably have played that class if I have played the game. It is engrained in me, and I am not going to say that is a bad thing. Hanging out with mostly guys my whole life, I just sort of fell into that role. In D&D they all wanted to play Barbarians, in WoW it was Hunters, Warlocks, Tanks; none of my friends wanted to heal. So to ensure that our groups would not die all the time, I would just take on that role. But I felt at home doing it. There were sometimes when I rebelled and played a Psion or a Deathknight, but when someone else would heal and would not be doing it the way I would have (I do not want to say incorrectly, because it was the right way for them) I would get frustrated and back to being a healer I would go. I guess you can say I found my niche right?

Well you already know I Druid heal, but what about other healing classes? Let’s start with Shammy, I was horrible the one and only time I tried it as a level 80! Priest went well, I actually leveled a disc priest and I enjoyed it. I never tried healing as a Monk (oi!). What about Paladin you ask?! Well I have a lot of Paladins, and I always level them ret (I really like hitting things in the face with a HUGE weapon in my free time). But a call to arms has been challenged to me and I have been healing as a holy Pally on the Horde side. Let me just say it is different, so very different, but I am having a blast. This is such a new challenge for me. The way Druids heal and the way Paladins heal is extremely different. The way I like to heal as a Druid is for me to make sure that EVERYONE has full health. Yes, tanks and healers have priority, but I really hate to see anyone be down negative health.  It hurts my soul. This means that I love to throw out Rejuv’s to any and every one. I am a HoT roller to the max.

Then there are Paladins who cannot HoT roll, but have to heal in other ways. Now, I am not max level yet, so I am sure I will find other and better ways, but currently my husband and I are leveling as Recruit-a-Friend and only running dungeons to level since he is a tank (Druid) and I am a healer and we get instant dungeons pops. We have made 52 levels in about 4 hours. Insane right?  But so far this is all I need to do: Holy Shock, Flash Heal, Flash Heal, Holy Shock, Flash Heal, Flash Heal, Holy Shock, and Word of Glory. I have to say that I am kind enjoying healing this way, and not everyone can be topped off at all times (which is my biggest stressor). Well, they mostly are since these are easy dungeons but there are times when I am just tank spamming. I think that as I climb up the food chain in levels and get more abilities I will feel way more confident and enjoy it even more!

I need to do some Paladin healing research, especially if I want to raid. It is a different world, but I think I will enjoy it. Broaden out my healing skills so to speak. Who knows, maybe playing a Paladin will help me not be so obsessive about keeping people topped off on my Druid…probably not though.

Any great Paladin healing sites that you use? Pop them in the comments and help get me on my way! And stay tuned for next time when I talk about UIs!

Happy Healing!

Healing Again

So the time has come when I get to jump back into WoW. Not only did we fix our internet so that it works in the basement, but my lag is almost non existent! We had to buy new wi-fi cards for the computers, but I can tell you it was completely worth it. I am still only really playing while the baby sleeps, but since she is getting old, it is easier to just play at night when she goes to bed. My real goal is to raid again, which I was worried would take years to achieve again (well maybe not years but at least a few months) but when I read the recent patch 4.2 notes, I feel more confident that I will be healing raids again real soon. Now I am excited with the gear changes with the patch. Since you can buy tier 11 items with this patch, I think I will be able to gear up quickly and with that gear I will be able to run heroics for other gear more effectively.

So since I have been not playing much, I was very worried to partake in heroics. I thought that since I heard everything was insanely hard that I would not be able to do it until I had amazing gear. But practice makes perfect I guess because I got talked into a heroic and did just fine. Yes it was stressful and I was nervous, but it was fun plus I got gear!

Once, we are ready to raid, we are going to need to find or start a group in the guild that will be able to raid later in the evening, but since we live on the east coast and the server is a west coast server, it should be pretty easy to find others who want to raid as well. I hope it will be easier since we already have me as a healer and my husband as a tank. Only one more of each to find! Plus, I know there are plenty of other in the guild who want to raid but cannot yet, so I am hoping that putting a group together will be easy.

To change the topic a bit, I find it funny how my opinion of WoW has changed since I have become a more casual player. I used to think that changes with gear like this patch is implementing was horrible and made people lazy gamers. Yes, I know that is rude, but I really just thought that if you wanted the gear you needed to earn it the hard way by raiding. But my perception has completely changed now that it is difficult to play constantly and I am happy that Blizzard makes these changes in order to draw in the new players and the returning ones. Once I heard that it would be easier for me to get to a higher level of gear in a short time frame I know I jumped completely on board. And who wouldn’t? I know that some of you will still have a problem with easy gear, but now I am thankful that I will be able to participate in one of my favorite activities again.

Feels good to be back!

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