Posts tagged ‘Tree’

Big Things are Coming and Woot…Post 100!

Baby Pally has Grown

I have finally made level 100 on my Pally and I am super exited to try her out heals. I am only sitting at a 609 gear score, but I am working on getting more gear and getting silver proving grounds so that I can get my ring. Though I was at about 15 seconds before I could win silver and of COURSE the tank died. It is good practice for me healing though since I leveled as Ret. I went to ICY VEINS and found out some of the best talents and the stat priorities but I really need to sit down and find some resources to read about Holy Pally’s in general. I am looking for great information on rotation especially to ensure that I am being efficient. So, if you have any great references, please post them into the comments below or tweet me @sarindre .

Saturday Night Raid

We had a great raid on Saturday night getting down Hans and Franz for the first time and having a few tries on Flamebender Ka’graz (dang wolves!) and we should get her down soon. After we tried there we went back to Gruul and let’s take note that he did NOT drop the staff (Inferno-Flame Staff) nor did my bonus roll yield me the staff. Frankly, I sit around with 10 seals and use them every chance I get, but I rarely get anything from those rolls. Stupid staff…

New Stuff!

Now it is time for some new stuff! My husband, a friend of ours, and I have decided to start a podcast/website! It is called Geeks and Geeklets: An Adventure Guide to Gaming Parents ( and is a site devoted to gaming, parenting, and all around geekery. Come join us as we balance our lives as gamers with parenting and as we watch our littles grow up surrounded by geek culture. The website will contain articles, tips & tricks, and eventually a podcast (in the works!). We are up and coming but would love for you to stop by and check things out!

Also, some of you might know that I run another general gaming blog over at Here I talk about other games I am playing and the joys/struggles of being a gamer mom. Well I will no longer be posting there and will be focusing those posts to the Geeks and Geeklets site. So if you have read and enjoyed The Geeky Mommy, hop on over to Geeks and Geeklets for similar content.

Finally, I will be guest writing over at Gaming Mommies!  I will mostly be focusing on WoW related content but the site is full of great groups and great people! Check them out!

Geeks and Geeklets Contact Info:

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If you are interested in guest writing, please feel free to email us your post to with the subject “Guest Post.”

Happy Healing!

I Guess I Need to Finish Levelling my Holy Paladin…

/start rant

Last Thursday I finally listened to Final Boss podcast on Resto Druids and it was kind of a bummer. I cannot lie, I still live in the moment when I was in the guild Fallen Heroes and Resto Druids were king. We were running all the Wraith content then and we always were running a Resto Druid, a Pally, and a Priest for sure.  But Resto Druids were always needed and wanted. In my current guild, we do not have many options and are running with three Resto Druids like I mentioned in my last post and a Holy and Disc Priest, so it not like we are going to be subbed as healers, but should we be? We are healing well and maybe we are not at the point that this matters but is our core healing team the problem? Are we the reason we have only downed 2 bosses in BRF and 4 in Highmaul? There is always the excuse that “oh the tanks are taking too much damage” or “we do not have enough DPS” but what if the real reason is “we do not have the right kind of healers.”   I think that it would be best to see if the raid leaders/guild leaders can take a look at the logs all together and see what we are lacking. It could be all three of the major issues or a combination of them.

The hindrance of having three Resto Druids was a bit noticeable when we ran BRF on Saturday. We ended up getting Gruul and Beastlord Darmac down on the first try which is really great. Then we moved onto Operator Thogar. We are doing pretty well on the fight but seem to lose it on the raid splits. I am the one chosen to follow the tank over to the one side and heal them. Normally I believe this roll of single tank healing would fall to a Pally, someone with great burst healing that will not let the tank die while he is being smashed in the face by a boss and tons of mobs. I am able to do it, basically I HoT the tank up and Regrowth/Heart of the Wild spam, but as I think about it, it would be way more effective for a non-HoT healer with great single heals to do this role.

I have two Holy Pally’s, one for the Horde side and one for the Alliance side that are almost level 100 and I am now seriously considering finishing leveling them and then trying one out in raid. I am for sure going to play the Pally on the Horde side; I am just not sure about what to do on the Alliance side. I love my Druid, I really do, but there comes a point in when progression is important and I want to do the best I can for the guild.  I have never been one to change a class. I have been playing a Resto Druid almost since the beginning and it is the only character I have seriously raided with. It would feel weird not to have her around. I do not like being at the crossroads like this and as I said before, maybe in Normal things like this are not important and you really only need to get up to Heroic and Mythic for it to matter, but I really am not sure.

In the end, I think I get jealous that I am not at the higher content yet. I know jealously is ugly but I really miss not being able to take a few nights a week and raid with a consistent group. I love the feeling of downing bosses and hitting the achievement of being in a high-end raiding guild. But that is not the situation we are in right now, and that is OK. I would just like to progress a little more. So for now, I will continue to raid with my Druid changing up my talents a bit with the advice from Jarre and Affinity and I will level my Pally and see what happens.

What do you think of Druids currently? Are we viable?

/end rant!

Happy Healing!

Adventures in Blackrock Foundry

I know it has been a few days (week or so) since my last post on either blog but boy things have been busy. Work is busy, home is busy, kids are busy and at the end of the day I just want to relax and play some video games, hence why no posts! We have been raiding on Saturday nights though and the past two weeks we have ventured into BRF. The guild ended up getting Gruul and Beastlord Darmac down!

I am really enjoying the difficulty of BRF, and I know that it has caused some tension in other guilds and trash is REALLY annoying at times, but it feels like a step in the right direction. The guild has seemed to pull together more and put forth a great effort at getting these bosses down. Not that we were not doing the same thing in Highmaul, but it feels that this time we are pushing harder than before. The new gear that we are getting helps a lot too. I would like to be able to say that I have been trying to get into other groups and run some Heroic Highmaul but that has not happened since I have been getting sucked into other games….dang you Alien: Isolation and Age of Wonders 3…


I am so glad that Gruul is back. I loved this fight a long time ago, and this space makes it that much better. When we fought Gruul before, I felt that the space was bigger and it allowed for more movement of groups. This time, we are in a more compact zone and we had to pull together and make sure we were listening to the queues called by the raid leader. This might also be the first time I have ever seen a group put in Tranquility rotations, but this is also the first time I have ever ran with more than two Resto druids (we currently have three). But, the Tranq rotations really helped keep us focused and made sure we did not over-tranq one another. Two things I love about Gruul is cave-ins and his smash. These allow the raid leaders to see who is paying attention and not getting hit by the bad and really helps players tune into what they need to be paying attention to. Raid awareness is KEY in BRF and I think that this will be a continuing trend.

Beastlord Darmac

We did not get him down the first week, but we did get him down in week 2! This fight can sometimes be a mess, especially with all the fire in the end. I like that DBM does let you know what direction he is pointing in to breathe the fire. I just watch for the red circle so I do not get hit with that nasty fire. I hate fire, mostly because I run through as a Tree and we are flammable! The fight is complex in that it takes a bunch of different tactics and puts them into one area. This was a great test for our group and after a few tries we got it right. I like this complexity here! I even had to use Soothe which is a spell I have not used in a LONG time.  Again this focuses on raid awareness!

Three Resto Druids!

Our normal healing group (lately) has been three Resto Druids and two Priests.  This is a much different healing group that I am used to from the past. I always have ran with a Pally or a Shammy and I honestly think that this is making us become better healers since we are missing some of that direct healing. We have to heal in different ways to make sure large amounts of damage are not killing our tanks. I am not saying that Druids are not good at healing, but it is a different type of healing (HoTs) and I am thankful we are running with Priests at least to help us balance out. There are a lot of times where our HoTs are keeping the group alive but some of the heavy hits are tough. But every week were are getting better and better at complementing one another and ensuring that we are able to heal the fights. I cannot wait to get back in there!

Happy Healing!

Raid Analysis: Part 2

On Thursday I talked a bit about my own personal healing and the numbers I am pulling. I made some notes that I need to make sure I am casting Lifebloom more often and watch overhealing. Today, I would like to look at what gear I am wearing and see just how effective it is in comparison to what AskMrRobot inforgraphics are saying about how I should be preforming when compared with other Resto Druids with the same ilvl. First, here is a link to my current gear and spec. I know that I do not have the best gear, we have only completed a few bosses in Normal Highmaul. But I have been running LFR BRF and do have some gear from the random garrison missions in BRF. I am running with the 4 piece bonus, which I am enjoying, though I need to look at the benefits of the bonus a bit more.

As I mentioned last time, I am enchanting my weapon with Mark of Shadowmoon but I am unsure if I need to keep using it. It might be more beneficial if I were to change to the haste enchant. I am also about to make Stone of Fire; need only 4 more Savage Bloods! I think this trinket is actually pretty nice. Sure, it has versatility on it and that is not my favorite stat, but the amount of intellect it gives and the increase from mana pots is really nice! In checking the logs, the intelligence proc was up 30% of the time, which I think it pretty good when it comes to a procing trinket with a high internal cooldown. ( The Strength, Agility or Intellect proc chance is 35%. The stat proc lasts for 15 seconds and the internal cooldown is 55 seconds.) I want to check out the logs again once I upgrade the trinket to the Stone of Fire.

Now to take a look at some of the AskMrRobot infographics. I think this is a really neat tool that can help a player see how they compare to others at their ilvl. First, the picture below on the top is what healers on The Butcher should be doing at my iLvl. So the 95th percentile of resto druids are doing 41k, way higher than I am! Right now, I am hitting just in the green at 74th percentile, which is good, but I am happy to see there is room for improvement. The picture on the bottom is the over all for the Twin Ogron. I ended up doing 22k on the Twins which is pretty good when comparing it to the normal for my ilvl but when I first saw that number I was shocked since it was so much lower than what I can pull on other bosses.

total ilvls

twins total









The first infographic is talking about how this fight went overall and how I compare. I am going to use two very different fights and show how I did in both. The picture on the top is The Butcher and the picture on the bottom is Twin Ogron. This section shows how well I performed in the fight. For The Butcher It takes into account potion use, avoidable damage, cleave, and HPS. For the Twins it looks at potion use, interrupting shout, HPS, avoidable damage, and enfeebling roar. For The Butcher, it is pretty easy to make sure you use a potion, and since I am ranged, to avoid cleave and the other avoidable damage. Most ranged can get those numbers. For HPS, I scored a 7.4 out of 10. This number reports back to the picture above and shows where I am on the scale. As for the Twins, I did a little less hot. Of course I remembered to use a potion (or I would be OOM fast) and I avoided the interrupting shout. HPS is down from The Butcher which might be accounted in the fact that I am running from fire about 50% of the time. Or I am avoiding fire way less than 50% of the time with only a score of 4.7…..ouch… I also got a score of 0 for running in for enfeebling roar. I maybe ran in one time, no good. As you can see the complexity of the boss is much different for me as a healer in Twins than it is for The Butcher. Raid awareness is much harder for the Twins, and something I need to work on, but that fire…it is horrible!

thebutcher twin kill


The next section on the infographic just shows how much HPS was done for the fight. As stated above, I did 33k on The Butcher and on the Twins I did 22K.

healing the butcher healing twins

The third section of the infographic asks “Is that good healing?” On the top is the number for The Butcher and on the bottom is Twins. This shows how the healing looks in comparison to people in Normal Highmaul.  My numbers are looking good, but there is room for improvement. I think that if I increased my raid awareness (like avoiding the fire in Twins) I will be able to increase these a bit.

butcher good healing twins is that good healing


To me, this is the most important graphic. I want to know how I am doing in comparison to other Resto druids at my ilvl. Resto Druids are great healers and with our HoTs we are able to saturate the raid in heals. For the Butcher, 74th percentile is pretty good. There is not a lot of movement for me that fight. I just need to ensure I keep Lifebloom up and use Nature’s Vigil more often. I also think I need to watch when I am doing Tranquility as I wasted it on this fight and it was mostly used as an overheal. As for the Twins, 68th percentile means I could show a lot more improvement. When looking at the logs (below) I again did not cast Lifebloom enough and it seems that there were not enough people in the range of Tranquility. Per usual, my overhealing is high on Rejuv and Germination, but it is not too bad on other spells. This lower percentage could be due to the fact that I am moving around a lot more and there is a wide variety of damage due to the moving fire.


the butcher good for geartwins good for gear

twins numbers


Looking at the logs from both of these fights makes me wonder two things:

1. Should I even be using the Glyph of Rejuvenation and Glyph of Healing Touch? The Glyph of Rejuvenation provides the following benefit:  when you have Rejuvenation active on three or more targets, the cast time of your Healing Touch spell is reduced by 10%. The Glyph of Healing Touch says when you cast Healing Touch, the cooldown on your Nature’s Swiftness is reduced by 2 sec. But when look at the numbers, I only casted Healing Touch 5 times in The Butcher and 5 times in Twins. Both of these glyphs seem like a waste if I am not using Healing Touch often. Though I am not sure what glyph I would switch to. Should I try to use Healing Touch more often (though it does make me nervous since it does have a high mana cost) or should I use different glyphs? What glyphs do you use?

2. When does everyone use Incarnation: Tree of Life or do you even have it? it took me a while to even get on using it every fight and it seems that if you time it right you could be using it twice a fight at times. I have been trying to remember to use it every fight but there are times when I just do not use it nor think that it is needed in the fight. I do use it in Brackenspore all the time when the Rejuv Mushroom is out and I can just sit there and spam the raid with Regrowth! But I am really unsure if Force of Nature or Soul of the Forest is better than Tree of Life. What are your thoughts on the talents?

As per last time, any advice would be great!

Happy Healing!

Raid Analysis: Part 1

On Monday I said I wanted to talk a bit about gear and rotation and since I have not done much in WoW this week (ie – this post here) I figured it was a good place to start. Over the weekend I worked out some gear and rotation issues I have been having and I felt like I was in a good place. Though, I am not perfect and would like to look at my logs as one big happy family and see where I am having issues. I am mostly going to look at The Butcher for this information and I am using AskMrRobot as my combat log analyser. They have great graphics, and show the information in a nice concise way.  ***I would like to also note that I am only discussing my own healing and no one else’s in this post.***

The first image below is the overall healing for The Butcher. Like I said in the first post, I am very ecstatic about that 33K HPS, even though at my current gear score I think I can be pulling more. I have noticed my numbers are on a general uptrend (ie: Brackenspore was also at 33K). The next number that I am not too proud of is the overhealing number. As a healer from BC, overhealing has always been a big issue. You want to heal and make sure no one is dying but if you heal too much then it is a waste. There is such a fine line for me when it comes to healing and making sure the group is surviving. We will get more into this number a bit later. The last number of note here is my active time. Why is it not 100% you ask? Well because I use the Draenic Channeled Mana potion in fights and this gives me a 10 second downtime for every fight. (I love this potion in fights and find that if used correctly I can get a ton more mana especially when using the Stone of the Waters. I almost can make the Stone of Fire!). Then there is moving and the general “well no one is taking damage so I am not wasting mana,” standing around.


The next image is one that is more descriptive per spell. As you can see most of my overhealing comes from Rejuvenation, though I am not too shocked by this number. In many instances, especially in this fight, i try to roll HoTs (Rejuv and Germin) on a lot of the raid. With The Butcher, the melee DPS (or the DPS in melee position) take a lot of continuous damage.  The same can be said for the overhealing with Germination. Wild Mushroom, Wild Growth and Tranq are bound to have some overhealing, though Wild Growth might be a bit high and in this fight it seems that I did Tranquility at the wrong moment. 73% overheal….oi! I am happy to see some ok percentages for Multistrike since I do not focus on that stats.

One major issue I have is my Lifebloom. 22.3% uptime is not very good. I do not expect 100% since i like the bloom going off, but at least 75% . I need to make sure that I am rolling this on the tank that has main aggro on the boss.

I also need to make sure that I am using Nature’s Swiftness! I am using it more than i ever had before but I would like a higher uptime with it. It is such a useful spell but I hate to waste it at the very beginning of the fight where there might not be that much damage occurring.


Below is the graphic that shows the total healing done and lets me see how my mana is during the fight. I made it a little over halfway through before I used a Draenic Channeled Mana potion which let me finish the fight off until the end with pretty good mana. The big spike in healing is when I casted Tranquility. I know that casting Wild Growth is very mana heavy so I need to make sure that I am only using it where there is a group of players that are taking/will be taking a lot of damage. That will help me use less mana. Right now, I am enchanting my weapon with the mana enchant. I think I would like to take that off and try the haste enchant in order to see how it will affect my healing.


As I said before, I know I am not perfect and need some work. I need to focus on fixing my overhealing a bit, keeping Lifebloom up, and ensuring that I keep high raid awareness. I want to look more into what I am doing in order to hit the higher numbers and be a more effective healer for my team.

Any advice for me?

Check out Part 2 on Friday or Saturday to see some more analysis using some of AskMrRobots infographics!

Happy Healing!

My Raid UI, Showing Addons 2.0

As promised, here is what my UI with addons looks like while I raid.

Here you can see that I have Grid arranged horizontally and by group. This helps me fit the addon in the little corner of my screen. I use Grid to heal which means I spend a lot of time looking at that corner. I like to make sure it is not cluttered and that everything is crisp. You can also see Mik’s Scrolling Combat Text. Mik’s Scrolling Combat Text is a completely cosmetic mod for me. Not really a necessity but something I like. It shows me how much I am healing (on the right side) and how much damage I am taking or what I am being healed for (on the left side). The top tells me abilities I have gained (ie auras, buffs) and mana gained during combat. The bottom reports when my abilities are off cooldown. One addon that you cannot see here is Quartz. Quartz is a customizable casting bar. It will report any lag that you are having and shows you casting time clearly. I do not usually see it very often since most of my spells are instant.


In this next picture you will see a bit more of Pitbull, Deadly Boss Mods, and Mik’s Scrolling Combat Text. Pitbull here is when I have a target and it also shows the target’s target. Now I rarely have anyone targeted since I use mouseover macros to heal, but I wanted to show what my targeting looked like. I also placed it on the left side right above grid because during most of the time I am healing, I am just focused on grid and putting my target there is pretty logical for me. Deadly Boss Mods is a must for any raider. This mod tells you bosses abilities on timers. You can choose where the bars are and how you want information to be displayed.



Happy Healing!

Rejuv, Rejuv, Rejuv, Flash of Light……!?

I love healing. That should probably be tattooed across my forehead. I heal in everything that I can. WoW, D&D, World of Darkness, you name a game with a healer class and I probably have played that class if I have played the game. It is engrained in me, and I am not going to say that is a bad thing. Hanging out with mostly guys my whole life, I just sort of fell into that role. In D&D they all wanted to play Barbarians, in WoW it was Hunters, Warlocks, Tanks; none of my friends wanted to heal. So to ensure that our groups would not die all the time, I would just take on that role. But I felt at home doing it. There were sometimes when I rebelled and played a Psion or a Deathknight, but when someone else would heal and would not be doing it the way I would have (I do not want to say incorrectly, because it was the right way for them) I would get frustrated and back to being a healer I would go. I guess you can say I found my niche right?

Well you already know I Druid heal, but what about other healing classes? Let’s start with Shammy, I was horrible the one and only time I tried it as a level 80! Priest went well, I actually leveled a disc priest and I enjoyed it. I never tried healing as a Monk (oi!). What about Paladin you ask?! Well I have a lot of Paladins, and I always level them ret (I really like hitting things in the face with a HUGE weapon in my free time). But a call to arms has been challenged to me and I have been healing as a holy Pally on the Horde side. Let me just say it is different, so very different, but I am having a blast. This is such a new challenge for me. The way Druids heal and the way Paladins heal is extremely different. The way I like to heal as a Druid is for me to make sure that EVERYONE has full health. Yes, tanks and healers have priority, but I really hate to see anyone be down negative health.  It hurts my soul. This means that I love to throw out Rejuv’s to any and every one. I am a HoT roller to the max.

Then there are Paladins who cannot HoT roll, but have to heal in other ways. Now, I am not max level yet, so I am sure I will find other and better ways, but currently my husband and I are leveling as Recruit-a-Friend and only running dungeons to level since he is a tank (Druid) and I am a healer and we get instant dungeons pops. We have made 52 levels in about 4 hours. Insane right?  But so far this is all I need to do: Holy Shock, Flash Heal, Flash Heal, Holy Shock, Flash Heal, Flash Heal, Holy Shock, and Word of Glory. I have to say that I am kind enjoying healing this way, and not everyone can be topped off at all times (which is my biggest stressor). Well, they mostly are since these are easy dungeons but there are times when I am just tank spamming. I think that as I climb up the food chain in levels and get more abilities I will feel way more confident and enjoy it even more!

I need to do some Paladin healing research, especially if I want to raid. It is a different world, but I think I will enjoy it. Broaden out my healing skills so to speak. Who knows, maybe playing a Paladin will help me not be so obsessive about keeping people topped off on my Druid…probably not though.

Any great Paladin healing sites that you use? Pop them in the comments and help get me on my way! And stay tuned for next time when I talk about UIs!

Happy Healing!


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